wireframes.renderer.color documentation

adjust-color

(adjust-color color opacity)
Adjusts the opacity of the given color, which can be one of the following
 keywords:

    :transparent (0% opacity),
    :translucent (60% opacity),
    :opaque (100% opacity)

Alternatively it can be specified as a float in the range 0.0 to 1.0

black-edge

dup

(dup x)

flat-color

(flat-color color & [opacity])

get-z

(get-z [_ _ z _])

solid

(solid & [color lighting-position])
Creates a [fill edge] fragment shader function which colors polygons
with a shaded color and no perceptible outline (i.e. the same color as
the fill), with a light source at the given position.

spectral-z

(spectral-z low high)

tee

(tee f)

wireframe

(wireframe & [color opacity])
Creates a [fill edge] fragment shader function which colors polygons
with a flat color fill with a black outline.