monet.geometry

bottom-right

(bottom-right {:keys [x y w h r]})

collision?

(collision? obj obj2)

contained?

(contained? container obj)

distance

(distance origin target)

in-bounds?

(in-bounds? obj x2 y2)

in-radius?

(in-radius? origin obj radius)

top-left

(top-left {:keys [x y r]})