monet.geometry
bottom-right
(bottom-right {:keys [x y w h r]})
collision?
(collision? obj obj2)
contained?
(contained? container obj)
distance
(distance origin target)
in-bounds?
(in-bounds? obj x2 y2)
in-radius?
(in-radius? origin obj radius)
top-left
(top-left {:keys [x y r]})